Tag Archives: Mac OSX

Ogre3D SDK 1.7.3 for Apple iPhone iOS HOWTO

Welcome to my third installment for Ogre3D on the Mac platform. This tutorial will describe the steps to installing the Ogre3D SDK version 1.7.3 Apple iPhone iOS release on Mac OS X. I’ll also go over installing the Ogre Xcode … Continue reading

Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D | Tagged , , , , , , , , | 2 Comments

Building the Ogre3D SDK Samples on Mac OS X

In my previous Ogre3D tutorial for the Mac I showed you how to set up your Mac OSX development environment with the Ogre SDK 1.7.3, install the Xcode templates, and create a sample Ogre project. That’s a great start but … Continue reading

Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D | Tagged , , , , , | 1 Comment

Guide to Installing Ogre3D on Mac OS X (Xcode + Ogre SDK 1.7.3)

This guide serves as an introduction to getting started with Ogre3D on Mac OS X, namely setting up the development environment and building a basic application. It’ll serve as the first in several series of blog posts I intend to … Continue reading

Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D | Tagged , , , , , | 14 Comments