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Category Archives: HOWTOs
AJAX: Learn The Basics Without Using Toolkit Libraries
AJAX is one of the popular acronym buzzwords in the world of web development technologies. It stands for Asynchronous JavaScript and XML. What it does is allow you to make your website far more dynamic by updating portions in realtime … Continue reading
Posted in AJAX, HOWTOs, JavaScript, PHP, XML
Tagged AJAX, howto, JavaScript, PHP, XML, XMLHttpRequest
1 Comment
JavaScript: Controlling a Popup Window’s Parent Window
You may find it useful to control a parent window from a generated popup window, such as being able to manipulate its look, content, etc. One example being a web application I wrote for work. In the portion for entering … Continue reading
Posted in HOWTOs, JavaScript
Tagged Control Windows, howto, JavaScript, Popup Parent, Popup Window
1 Comment
PHP: Checkbox Arrays with Javascript Usage
If you’ve created HTML forms then you’ll have used checkboxes and radio buttons for gathering user input. Taking it a step further you would link your form with a server-side scripting language such as PHP to capture the user input … Continue reading
Ogre3D SDK 1.7.3 for Apple iPhone iOS HOWTO
Welcome to my third installment for Ogre3D on the Mac platform. This tutorial will describe the steps to installing the Ogre3D SDK version 1.7.3 Apple iPhone iOS release on Mac OS X. I’ll also go over installing the Ogre Xcode … Continue reading
Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D
Tagged 3D Graphics, Apple, CMake, iOS, iPhone, Mac OSX, Ogre Samples, Ogre3D, Xcode
2 Comments
Building the Ogre3D SDK Samples on Mac OS X
In my previous Ogre3D tutorial for the Mac I showed you how to set up your Mac OSX development environment with the Ogre SDK 1.7.3, install the Xcode templates, and create a sample Ogre project. That’s a great start but … Continue reading
Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D
Tagged CMake, Mac OSX, Ogre Samples, Ogre3D, Samples Browser, Xcode
1 Comment
Guide to Installing Ogre3D on Mac OS X (Xcode + Ogre SDK 1.7.3)
This guide serves as an introduction to getting started with Ogre3D on Mac OS X, namely setting up the development environment and building a basic application. It’ll serve as the first in several series of blog posts I intend to … Continue reading
Posted in 3D Graphics, Apple, HOWTOs, MacOSX, Ogre3D
Tagged 3D Graphics, Apple, howto, Mac OSX, Ogre3D, Xcode
14 Comments
Creating Multi-Volume Archives and Checksums
The goal of this article is to help you create multi-volume archives and generate checksums to validate integrity. Why? You have data larger than any single CD-R disc or DVD and you need to split it into pieces, or you … Continue reading
Creating Captcha Images with PHP and the GD Library
A long time ago I wrote some code to create captcha images using PHP. The goal was to create similar or exact representations of the captcha’s used on Yahoo’s Overture. I really don’t have an answer why I chose their … Continue reading
Domain Redirection using Apache mod_rewrite and .htaccess
I recently acquired more XenoCafe domains (xenocafe.info, xenocafe.net, and xenocafe.org) and finally got around to adding them to my server. Instead of them being their own sites (well, point to my primary site, but the URL in the browser address … Continue reading
Posted in Apache, BIND, HOWTOs
Tagged Apache, domain redirection, htaccess, mod_rewrite, URL rewrite
1 Comment
Openfire Jabber/XMPP Server on CentOS mini-Howto
So you want to set up your own private chat network for friends or family, or maybe your company uses the major chat providers like AIM, Yahoo, MSN, or Google for interoffice communication, but you want more control and to … Continue reading